Gaming: A Week in Review – 13/02/19

Hello! This is going to be the first of my weekly gaming digests, small articles where I go over recent major events of interest in the gaming industry, and boy have we got some interesting events to go over.

PC Building Simulator comes out of Early Access into a fully-fledged game:
PC Building Simulator, a game that does exactly what it says on the tin, without any fuss, or hassle. This game has been in Steam Early Access since March, and since then its grown into a fully-fledged game over the months, and has received a host of updates which add more and more content to the game, some major updates include overclocking, M.2 drive support, Custom Water Cooling and refreshed career mode, which completely overhauls the career experience for players, which means they can view customer’s PC stats in the email before they accept the job, and with a new labour/budget system and a new rating system, which gives players more lucrative jobs the higher their rating in-game.

This game came out of Early Access on Tuesday the 29th of January 2019, and the developers, The Irregular Corporation, have been quick to fix bugs that have appeared in the game. This game is sure to have a bright future in the gaming industry and I can’t wait to see what the future brings for this game.

The Irregular Corporation were unfortunately not available for comment at this time.

Subnautica: Below Zero launches into Early Access on Steam, the Discord store and the Epic Games Store, but not without problems:

Subnautica: Below Zero, the latest works from Unknown Worlds Entertainment launched into Early Access on the 30th of January 2019, but not without one major problem, users who bought this game through Steam, were not able to play the game, as the game wasn’t being installed correctly. But thanks to the quick efforts of the Twitch chat on the launch livestream, Unknown Worlds became quickly aware of the situation, and worked fast with Valve to fix this issue out. Unknown Worlds, the developer studio behind Subnautica are going to be continuing current development on Subnautica: Below Zero.

Unknown Worlds Entertainment were unavailable for comment at this time.

The Distant Worlds 2 Initiative is successfully complete, and Frontier Developments celebrate their 25th anniversary:

Frontier Developments, the developer studio behind the 1984’s Elite, 2003’s RollerCoaster Tycoon 3, 2015’s Elite Dangerous, 2016’s Planet Coaster and 2018’s Jurassic World Evolution recently celebrated their 25th anniversary as a game developer studio, to celebrate this, they had a Twitch stream, where they gave away some items, played Elite Dangerous, Planet Coaster and Jurassic World Evolution for 3 hours. This is a big milestone for the studio and I can’t wait to see what they do to the games that they currently develop.

And in Elite Dangerous news, the Distant Worlds 2 Initiative, which is an expedition across the galaxy to build an Orbis style scientific research starport to study the Super Massive Black Hole at the Galactic Centre, Sagittarius A*. The expedition is set to reach the Galactic Centre in the next few weeks.

Will Flanagan from Frontier Developments commented saying “Distant Worlds 2 is a shining example of what our players in Elite Dangerous do best. Together, they create shared unique experiences that push the game in directions we never realised could be pushed, and all of this becomes history that is spoken about time and time again. As someone who is taking part in the expedition myself, I wish all of my fellow Commanders good luck in their journey and cannot wait to see what they find!

The Distant Worlds 2 team has pulled off an awesome community feat, coordinating a variety of different players from across all stretches of the Elite Dangerous galaxy. At the core of this expeditionary fleet, there are waves of explorers and scientists charting in-game discoveries and fantastical sights, asteroid miners working to construct a new starport in the centre of the Milky Way, as well as repair-and-refuel operatives aiding stranded pilots. It’s so good to see everyone pooling their efforts in this way.”

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